After making some mistakes when doing the topology lines of the face which are now starting to show in the final. I was determined to do the ear really well and make sure the topology lines where neat and all quads with no visible points. After taking alot of time in the planning stages i then began doing the same process of creating faces and pulling them out as in the first few tutorials, this was alot more difficult then the face because its so small and is incredibly hard to see where your pulling vertices out too. After pulling the faces out i had to go into edit poly mode and neaten up the ear alot which took alot of time. the nearly finished product i am very happy with it and i just wished i had taken this time over the face and maybe it would all look alot better then it is but im still pleased im learning new things and i now know if im goin to tackle a similar task again.
No comments:
Post a Comment