Thursday 21 October 2010

finished texture painting and application to model




Here is my finished texture painting of my face and it applied to my head. This has been another time consuming process peicing my face together in photoshop and belnding the variuos peices to get stubble and colour changes that natural occur. To do this i simply used the cut and clone tools to take and blend the variuos slices of my skin and put them over my uvw map then apply them to a material in max and place it on the model. Now on to create the bump map and finish my model for hand in. :)












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